AnyLogic Pedestrian Library is dedicated to simulate pedestrian flows in “physical” environment. It allows creating models of pedestrian buildings (like subway stations, security checks etc.) or streets (big number of pedestrians). Models allow collecting statistics on pedestrian density in different areas, to assure acceptable performance of service points with hypothetic load, estimate lengths of stay in specific areas, detect potential problems with interior geometry – effect of adding obstacles and many other applications. In models created with Pedestrian Library, pedestrians move in continuous space, reacting on different kinds of obstacles (modeled by space markup elements, such as walls) and other pedestrians.
Pedestrian models consist of two main parts – environment and behavior. Environment incorporates walls, different areas, services, queues etc. Generally, environment object consists of its graphical definition, composed by specific space markup shapes. Resources (for instance, services) are also elements of the environment.
Pedestrian "lives" in the defined environment and moves according to simulated physical rules. On the other hand, pedestrian moves in flowchart just like other agents.
Pedestrian flow rules are exactly the same as agent flow rules in Process Modeling Library. The difference is that pedestrians move according to physical rules in the simulated environment, and sometimes they make decisions based on situation in this environment.