Nodes and paths are space markup elements that define the locations of agents in the space:
Nodes can be connected with paths. Altogether they compose a network. In the network, node defines a place where agents may reside, while paths define the routes that agents may take when moving from one node to another. When agent moves inside a network, it always take the shortest route.
There are nodes of three shapes at your hands:
Rectangular node. Use it to draw a rectangular node.
Point node. Use it to draw a transit transportation node in a network. When you connect two paths together, a point node is automatically created in the connection point.
Polygonal node. Use it to draw a node of complex form.
You can select nodes as Agent
location in the following Process
Modeling Library objects's properties: Delay,
Pool, Seize, Service,
In the following objects you can select a node as movement
destination: Source, Split, Assembler, Seize, Service, Enter, Move
To, Batch, Resource
Send To, Rack
To define particular waiting points inside rectangular and polygonal nodes, use attractors.