Pedestrian Library Blocks

Blocks contained in the  Pedestrian Library are the building blocks you will use to construct your flowcharts. As usual, you have blocks that generate pedestrians, control pedestrian flow, process pedestrians. 


PedSource Generates pedestrians. Is usually used as a starting point of the pedestrian flow.

PedSink Disposes pedestrians. Is usually used as an end point of the pedestrian flow.

PedGoTo Causes pedestrians to go to the specified target.

PedService Simulates how pedestrians are serviced in services.

PedWait Causes pedestrians to wait for a specified time in a specified location.

PedSelectOutput Routes the incoming pedestrians to one of the five output ports depending on specified ratios or conditions.

PedEnter Places pedestrians into the simulated environment.

PedExit Removes pedestrians from the simulated environment.
PedEscalator Simulates how pedestrians are transported by an escalator.

PedChangeGround Moves pedestrians to a different ground.

PedAreaDescriptor

Defines rules and/or restrictions on ped speed for the area. Allows to modify pedestrians speed and define maximum speed. Also allows making the area a “moving ground” and its speed and direction (use this feature to simulate escalators and moving lines)..


PedGroupAssemble

Organizes groups from sequence of pedestrians on input port. 

Also used to reassemble groups which have been split by blocks which don't support groups (like PedService): pedestrians wait in the given area and leave it in their original group when the whole group arrives.

PedGroupChangeFormation Causes group to change its form to a specified one when group leader passes this object.

PedGroupDisassemble When group leader enters this object, group dissolves, so pedestrians become independent from each other and follow their personal paths.
PedSettings

Allows specifying general parameters related to all objects of the Pedestrian Library.